Mistral Soulthorn

=Quote= =Appearance= =Personality= =Backstory= Born into the one of the successful merchant families in Port Perth the Stoultorn's are famous for their trading endeavors. Lord Stoultorn was a simple merchant before he found fortune in his trade routes, building a reputation in his name and his business for many years. The Lord was a renowned seafaring merchant now amassing a good fortune, his name was known throughout Port Perth...and he was desperate for an heir to his families estate, but him and his wife were having no luck in producing a child. He threw money at the best priests and medicines money could buy but no such luck, until one day the gods seem to feel sorry for Lord Stoultorn...his wife falls pregnant. "It's a boy!....a blue boy." It wasn't what the Lord was expecting, was this even his child? Surely not. He cast these thoughts aside, he holds his son and quietly thanks the gods under his breath.

From a young age he was taught by his Uncle Fabian Stoultorn in the ways of fighting whenever he was in town, Fabian was always on adventures and was an often soughed upon member for any party of adventures, party leaders often coming to him personally to request him. When Mistral was old enough he was eventually learnt he was a Cleric of Helm.

Mistral now a young man and as abnormally looking as the day he was born, his skin a pale blue and his hair long and beautiful, always seems to flow freely in the wind so perfectly. As a teenager he dabbled in running the business with his father, although he knew he must one day take up the business he wanted to do so much more before that day. He so loved the culture of the nobles, the parties, the class and the money. He knew the only way to uphold this lifestyle was the success of the family business. His father Lord Stoultorn always said to him "You have much to learn boy." to which Mistral will normally scoff. Now he goes into the real world to earn his independence, determined to prove to his father he can handle himself by taking a quest to guard a trade caravan...how hard can it be? =Abilities= =Act One=